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Evelynn
Jungle (98.1%)
Win Rate: 90th (55.4%)
Pick Rate: 19th (1.8%)
1766 games
Counters
Best Picks Against Evelynn
Elise
62.5%
Rammus
61.5%
Nunu
59.5%
Lee Sin
59%
Warwick
58.8%
Worst Picks Against Evelynn
Camille
41.5%
Taliyah
44%
Skarner
48.9%
Zac
50%
Rek'Sai
51.1%
Most Popular Evelynn Matchups
Kha'Zix
8.2%
Sejuani
8.1%
Jarvan IV
7.4%
Lee Sin
7.1%
Zac
6.3%
Suggested Build
Core Items
  • Enchantment: Runic Echoes
    Enchantment: Runic Echoes
    55.8% Win Rate
    84.8% Pick Rate
    1498 games
  • Lich Bane
    Lich Bane
    62.1% Win Rate
    40.4% Pick Rate
    713 games
  • Liandry's Torment
    Liandry's Torment
    61.6% Win Rate
    39.7% Pick Rate
    701 games
Boots
  • Sorcerer's Shoes
    Sorcerer's Shoes
    58.3% Win Rate
    73.8% Pick Rate
    1303 games
Trinket
  • Farsight Alteration
    Farsight Alteration
    58.2% Win Rate
    30.1% Pick Rate
    531 games
Summoner Spells
  • Flash
    Flash
    55.4% Win Rate
    100% Pick Rate
    1766 games
  • Smite
    Smite
    55.4% Win Rate
    100% Pick Rate
    1766 games
Starter Items
  • Refillable Potion
    Refillable Potion
    55% Win Rate
    31.5% Pick Rate
    1625 games
  • Hunter's Talisman
    Hunter's Talisman
    55.5% Win Rate
    33.7% Pick Rate
    1737 games
Ability Order
58.1% Win Rate40.3% Pick Rate725 games
Q
Q
14579
28101213
31415
611
W
W
E
E
R
R
Runes
56% Win Rate18% Pick Rate318 games
Domination
Primary: Domination
Burst damage and target access
Electrocute
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage. Damage: 50 - 220 (+0.50 bonus AD, +0.3 AP) damage. Cooldown: 50 - 25s 'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 10 Lethality and 8 Magic Penetration for 5s. Cooldown: 4s
Eyeball Collection
Eyeball Collection
Collect eyeballs for champion and ward takedowns. Gain an adaptive bonus of 0.6 Attack Damage or 1 Ability Power, per eyeball collected. Upon completing your collection at 20 eyeballs, additionally gain an adaptive bonus of 6 attack damage, or 10 ability power. Collect 2 eyeballs per champion takedown, 1 eyeball per ward takedown.
Relentless Hunter
Relentless Hunter
Gain 8 out of combat Movement Speed plus 8 per Bounty Hunter stack. Earn a Bounty Hunter stack the first time you get a takedown on each enemy champion.
Sorcery
Secondary: Sorcery
The Aether Blade
+11 attack damage or +18 ability power, adaptive
The Ultimate Hat
The Ultimate Hat
Your ultimate's cooldown is reduced by 5%. Each time you cast your ultimate, its cooldown is further reduced by 2%. Stacks up to 5 times.
Celerity
Celerity
Gain 4% increased Movement Speed and add 8% of your Bonus Movement Speed to your AP or AD, adaptive (based on level).